So Fault is, once again, fighting her way through a creepy monster filled ruin in order to prove her “worth” to the ashlander chieftain. This is a little frustrating, but on the other hand the corpses and chests in the area gave Fault over a hundred thousand gold worth of rare weapons and magical doodads. She’ll never be wanting for money again… except for one tiny problem: No one in Morrowind seems to have enough cash to buy Fault’s loot.
For instance, Fault found an ebony sword worth 10,000 gold. With decent bartering she can sell it for maybe half of that. But the richest merchant she knows never has more than 2,000 or so gold on hand at a time. So Fault either has to sell at a huge loss or play a complex bartering game where she sells an expensive item for all of a merchant’s gold PLUS most of his inventory in trade. She can then sell the cheaper items back bit by bit as the merchant’s gold recovers. Whether or not the slight boost in profit is worth that much tedium is up for debate.
Anyways, all of Balmora runs out of gold before Fault cleans out even a tenth of her loot. So for now she just goes back to Caius’s house and shoves a king’s ransom worth of legendary weapons under the bed. She’ll hopefully be able to sell them bit by bit every time she returns to town. On the other hand, if she keeps finding new treasure faster than she can liquidate old treasure Caius might wind up coming home to the Fort Knox of ebony.
As you might imagine since this is a no-equipment run and we already have our handful of magic jewelry exceptions all of that wealth will be going into training. Getting perfect levels from here on out should be a breeze. Fault may even just outright buy half a dozen or so levels.