Let’s Illustrate Planetbase Part 5: The Key To Success Is Low Expectations

Thanks to our unreliable wind turbine the Fault Inc base was able to barely scrape through the night without any causalities. And that means we unlock our first milestone: Survival. Admittedly making it through the game’s first day isn’t all that impressive but I’ll take whatever positive reinforcement I can get.

People in suits shaking hands is what business is all about, right?

All things considered that’s a LOT of construction work for one day, seven people a couple robots.

If you look at the full size screenshot you’ll notice a few potentially interesting things. Besides the turbine and the solar panels there’s a glowing blue cylinder. That’s a huge battery and while it wasn’t finished in time to help with the first night it should smooth out life support in the coming weeks. On the right side of the base there are a bunch of more of domes. Admittedly they are more or less identical so you’ll just have to take my word that one is a dorm, one is a cafeteria and one is a hydroponics space farm. That weird black skeleton is the beginnings of a mine so we can start properly exploiting this big ball of rock.

I’ll admit I wonder if I’m building too many different things too fast. Or too slowly. Guess we’ll have to find out the hard way.