Now that Fault has powered up with some training and custom spells it’s back to Caius who has looked over our reports and decided that we need an informant from the Ashlands since their beliefs about the Neverine differ slightly from more mainstream dark elves. He even has a particular merchant scoped out as a potential ally and gives us 100 gold to buy him a convincing present.
The mage’s guild has a branch in the Ashlands so Fault has no problem getting herself teleported there. It’s a unique looking city full of little round stone huts and plagued by a constant windstorm. Switch to third person view and you’ll even notice that your character is covering their eyes against the storm, which is a nice detail.
Anyways, I’m sure there are lots of subtle ways to figure out how to bribe a merchant but subtle Fault is not so she just approaches the contact and asks him what sort of he gift he might like if a outlander were, theoretically, trying to get on his good side. He admits he’s fond of poetry so Fault heads to a nearby bookstore, gets a recommendation on a few newly released books of poems and BAM we have a new informant who gives us some notes all about the Ashlander nomadic tribes and their obsession with the prophecy of a reincarnated hero.